Difference between revisions of "Software art"

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* Andreas Broeckmann, [http://www.mikro.in-berlin.de/wiki/tiki-index.php?page=Software+Art "Software Art Aesthetics"], ''Mono'' 1, Porto: FBAUP, Jul 2007, pp 158-167. Written 10 Dec 2006.
 
* Andreas Broeckmann, [http://www.mikro.in-berlin.de/wiki/tiki-index.php?page=Software+Art "Software Art Aesthetics"], ''Mono'' 1, Porto: FBAUP, Jul 2007, pp 158-167. Written 10 Dec 2006.
 
** "L’esthétique du Software Art", in ''Art ++'', ed. David-Olivier Lartigaud, Orléans: HYX, 2011, pp 91ff. {{fr}}
 
** "L’esthétique du Software Art", in ''Art ++'', ed. David-Olivier Lartigaud, Orléans: HYX, 2011, pp 91ff. {{fr}}
* Geoff Cox, [http://www.anti-thesis.net/contents/texts/generator/generator.pdf "Generator: The Value of Software Art"], in ''Issues in Curating, Contemporary Art and Performance'', ed. Judith Rugg, Bristol: Intellect, 2007.
 
 
* Geoff Cox, [http://www.anti-thesis.net/projects/texts/softwarearthasnohistory.pdf "Software Art Has No History"], 2007. Paper given at ''re:place'' conference, Berlin.
 
* Geoff Cox, [http://www.anti-thesis.net/projects/texts/softwarearthasnohistory.pdf "Software Art Has No History"], 2007. Paper given at ''re:place'' conference, Berlin.
 
* Simon Yuill, [http://www.metamute.org/editorial/articles/all-problems-notation-will-be-solved-masses "All Problems of Notation Will be Solved by the Masses"], ''Mute'', 23 May 2008.
 
* Simon Yuill, [http://www.metamute.org/editorial/articles/all-problems-notation-will-be-solved-masses "All Problems of Notation Will be Solved by the Masses"], ''Mute'', 23 May 2008.

Revision as of 20:23, 9 April 2017

Also artistic software, critical software, experimental software, speculative software.

Repositories

  • Runme, a software art repository. Launched in Jan 2003.

Artists, theorists, initiatives

Events

This chronology does not include events primarily concerned with computer art and internet art or more broadly with digital art and new media art.

Publications

Read_me: Software Art & Cultures, 2004.
Florian Cramer, Words Made Flesh, 2005, Log.
Olga Goriunova (ed.), Readme 100: Temporary Software Art Factory, 2006, Log.
Aymeric Mansoux, Marloes de Valk (eds.), FLOSS+Art, 2008, Log.

This bibliography does not include texts primarily concerned with computer art and internet art or more broadly with digital art and new media art.

Books, Catalogues

Book chapters, Papers, Articles

See also