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Readme was a travelling media art festival with a focus on software art. Its mission was software art development and critical contextualisation. It is closely related with the software art repository Held four times between 2002 and 2005.


Read_me Festival 1.2 Software Art / Software Art Games

18-19 May 2002, Macros-center Moscow.
Beginning of formation of self-reflecting scene. Generating the first definitions of software art.
Director – Sergey Teterin, curator – Olga Goriunova, consultant (online part) and curator (offline part) – Alexei Shulgin, coordinator - Ekaterina Lazareva, coordinator & PR-manager - Alexey Shklyaev.

Read_Me 2.3 Software art festival

30-31 May 2003, Media Centre Lume, Helsinki.
Launch of, the software art repository. Introduction of software art categories. Accumulating projects in the database.
Curators: Olga Goriunova and Alexei Shulgin.

Read_Me 2004 software art festival

23-27 August 2004, Aarhus.
Further development of critical discourse:

  • Software Art and Cultures Conference hosted by the University of Århus (August 23-24). Conference coordinators: Olga Goriunova and Søren Pold.
  • Runme Dorkbot City Camp - a face-to-face meeting of "people doing strange things with software" - hosted by the Jutland Academy of Fine Arts (August 25-27). Dorkbot team: Saul Albert, Alex McLean, Douglas Irving Repetto.

Runme team: Amy Alexander, Olga Goriunova, Alexei Shulgin.

Readme100 - Temporary Software Art Factory, 4th international Readme festival on software art and culture

4-5 Nov 2005, HMKV at the State and City Library Dortmund.
Organised by Inke Arns, Olga Goriunova, Francis Hunger and Alexei Shulgin.

See also[edit]