Difference between revisions of "Software art"

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Also ''artistic software'', ''critical software'', ''experimental software'', ''speculative software''.
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[[Image:McLean_Alex_2001_Forkbomb_pl.jpg|thumb|350px|[[Alex McLean]], ''forkbomb.pl'', 2001. Software. [http://runme.org/project/+forkbomb/ Online].]]
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[[Image:0100101110101101.org Epidemic 2001 Biennale py.jpg|thumb|350px|''Perpetual Self Dis/Infecting Machine'', custom made computer infected with ''Biennale.py'' by [[0100101110101101.org]] and Epidemic, 2001. [http://0100101110101101.org/biennale-py/ Online].]]
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<div class="lede">
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Living resource on artistic, critical, experimental and speculative software, software-based art
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</div>
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==Term==
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"Software Art ... incorporates projects in which self-written algorithmic computer software (stand alone programmes or script-based applications) is not merely a functional tool, but is itself an artistic creation." [http://amsterdam.nettime.org/Lists-Archives/rohrpost-0101/msg00039.html (Transmediale 2001)]
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"[S]oftware art could be generally defined as an art of which the material is formal instruction code and/or which addresses cultural concepts of software." [http://cramer.pleintekst.nl/all/concept_notations_software_art/concepts_notations_software_art.html (Florian Cramer, 2002)]
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"[A]t the basis of each piece of software there are definite algorithms, but if conventional programs are instruments serving purely pragmatic purposes, the result of the work of artistic programs often finds itself outside of the pragmatic and the rational." [http://readme.runme.org/1.2/teb1e.htm (Olga Goriunova and Alexei Shulgin, 2002)]
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"Software culture is the living culture of programmers and users, as active participants in a world of or mediated by software. In its heart it circumscribes the field of intensive immaterial production, if on the level of coding, use, speculation or critical reflection and at the periphery every aspect of human life which is somehow driven or controlled by software. Software art is reflecting the realities and potentials of this culture." [http://runme.org/faq.tt2 (Pit Schultz, c2002)]
  
 
==Repositories==
 
==Repositories==
* [http://runme.org Runme], a software art repository. Launched in Jan 2003.  
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* [[runme.org]], a software art repository. Launched in Jan 2003. Developed by [[Amy Alexander]], [[Florian Cramer]], [[Matthew Fuller]], [[Olga Goriunova]], Thomax Kaulmann, [[Alex McLean]], [[Pit Schultz]], [[Alexei Shulgin]], and [[The Yes Men]]. In summer 2003 [[Hans Bernhard]] and [[Alessandro Ludovico]] have joined the expert team.
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==Works==
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; Works highlighted on Transmediale (2001-2004) and Read_me (2002-2005) festivals
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<div class="dpl" style="-moz-column-count:2; -webkit-column-count:2; column-count:2; font-size:.95em">
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* mez breeze, ''Re (ad.htm'', 2002. Honorable mention at Read_me festival 1.2, 2002. [http://www.hotkey.net.au/~netwurker/] [http://web.archive.org/web/20030202210506/http://www.macros-center.ru/read_me/adden.htm] [http://cramer.pleintekst.nl/all/mez/mez-presentation.pdf]
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* Jonah Brucker-Cohen, ''[http://www.coin-operated.com/2010/05/13/bumplist-an-email-community-for-the-determined-2003/ The Story of BumpList: From Experiment to Community]'', 2003. Honorable mention at Transmediale 2004 Software Art award. [https://pastwebsites.transmediale.de/04/page/awards/award.0.software.1.html] [https://transmediale.de/content/bumplist]
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* The Carbon Defense League, ''[http://classic.rhizome.org/artbase/artwork/16166/ re-code.com]'', 2003. Nominated for Transmediale 2004 Software Art award. [https://pastwebsites.transmediale.de/04/page/awards/award.0.software.1.html]
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* CooLer, ''[http://web.archive.org/web/20070731004023/http://www.macros-center.ru/read_me/inde6.htm#gluck WinGluk Builder]'', 2002. Honorable mention at Read_me festival 1.2, 2002. [http://web.archive.org/web/20030202210506/http://www.macros-center.ru/read_me/adden.htm]
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* Chris Csikszentmihályi, ''[http://www.fondation-langlois.org/html/e/page.php?NumPage=366 DJ I Robot]'', 2001. Shortlisted for Transmediale Artistic Software award, 2001. [http://www.rpi.edu/~csiksc/research/] [https://transmediale.de/content/chris-csikszentmihalyi-dj-i-robot] [http://web.archive.org/web/20080410210900/http://www.transmediale.de/01/en/s_juryStatement.htm]
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* Mark Daggett, ''DeskSwap'', 2002. Main award at Read_me festival 1.2, 2002. [http://www.deskswap.com] [http://web.archive.org/web/20030202210506/http://www.macros-center.ru/read_me/adden.htm]
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* Frédéric Durieu, ''[http://archiv.digitalcraft.org/lecielestbleu/html/puppettool.htm Puppet Tool]'', 2002. Received Transmediale 2003 Software Art award. [https://www.youtube.com/watch?v=901aD4b4dz0] [http://web.archive.org/web/20050421183530/http://www.transmediale.de/03/en/03/softjurystate.php]
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* Daniel Hahn, Dietmar Schiffermüller, ''roman rétrograde'', 2001. Received Transmediale 2002 Software Art award. [http://www.kleinteilproduktion.de] [http://web.archive.org/web/20031026211203/http://www.transmediale.de/en/02/awardnom.php?sect=2]
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* Dorothea Johne/Alex Zahn, ''[http://www.netzspannung.org/cat/servlet/CatServlet?cmd=netzkollektor&subCommand=showEntry&forward=&entryId=58167&lang=en Der Schlaf der Vernunft / Dreaming Neural Network]'', 2001-02. Received Transmediale 2003 Software Art award. [http://web.archive.org/web/20050421183530/http://www.transmediale.de/03/en/03/softjurystate.php]
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* Eldar Karhalev, Ivan Khimin, ''[http://runme.org/project/+screensaver/ ScreenSaver]'', 2001. Main award at Read_me festival 1.2, 2002. [http://web.archive.org/web/20070702104738/http://www.macros-center.ru/read_me/inde5.htm] [http://web.archive.org/web/20030202210506/http://www.macros-center.ru/read_me/adden.htm]
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* Yunchul Kim, ''[http://yunchulkim.net/voidtraffic/ (void)traffic]'', 2003. Honorable mention at Transmediale 2004 Software Art award. [https://pastwebsites.transmediale.de/04/page/awards/award.0.software.1.html]
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* LAN, ''[http://netartcommons.walkerart.org/articled251.html?sid=02/04/26/0455210&mode=thread Tracenoizer: Disinformation on Demand]'', 2001-03. Received Transmediale 2002 Software Art award. Honorable mention at Read_me festival 1.2, 2002. [http://www.tracenoizer.org/] [http://isea2015.org/proceeding/submissions/ISEA2015_submission_41.pdf] [http://web.archive.org/web/20031026211203/http://www.transmediale.de/en/02/awardnom.php?sect=2] [http://web.archive.org/web/20030202210506/http://www.macros-center.ru/read_me/adden.htm] [http://www.medienkunstnetz.de/works/tracenoizer/]
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* LAN (Annina Rüst), ''[http://www.anninaruest.com/a/supervillainizer/index.html SuPerVillainizer (Conspiracy Client)]'', 2002. Received Transmediale 2003 Software Art award. [http://runme.org/project/+supervillainizer/] [http://isea2015.org/proceeding/submissions/ISEA2015_submission_41.pdf#page=2] [http://web.archive.org/web/20050421183530/http://www.transmediale.de/03/en/03/softjurystate.php]
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* Joan Leandre, ''[http://rc.kubasik.biz/ retroYou r/c]'', 1999-2001. Received Transmediale 2002 Software Art award. [http://runme.org/project/+SOFTSFRAGILE/] [http://web.archive.org/web/20031026211203/http://www.transmediale.de/en/02/awardnom.php?sect=2] [http://www.medienkunstnetz.de/works/retroyou/]
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* Golan Levin, ''[http://acg.media.mit.edu/people/golan/aves/ Audiovisual Environment Suite]'', 1998-2000. Shortlisted for Transmediale Artistic Software award, 2001.  [http://web.archive.org/web/20080410210900/http://www.transmediale.de/01/en/s_juryStatement.htm]
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* Robert Luxemburg (Sebastian Lütgert), ''[http://www.stuk.be/en/conceptual-crisis-private-property-crisis-practise The Conceptual Crisis of Private Property as a Crisis in Practice]'', 2003. Nominated for Transmediale 2004 Software Art award. [https://pastwebsites.transmediale.de/04/page/awards/award.0.software.1.html]
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* Alex McLean, ''[https://github.com/yaxu/animal.pl animal.pl]'', 2002. Received Transmediale 2003 Software Art award. [http://web.archive.org/web/20050421183530/http://www.transmediale.de/03/en/03/softjurystate.php]
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* Alex McLean, ''[https://slab.org/forkbomb-pl/ forkbomb.pl]'', 2002. Received Transmediale 2002 Software Art award. [http://runme.org/project/+forkbomb/] [http://web.archive.org/web/20031026211203/http://www.transmediale.de/en/02/awardnom.php?sect=2]
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* Max Moswitzer, Margarete Jahrmann, ''[http://www.climax.at/nybble-engine-toolz/ nybble-engine-toolZ]'', 2000-04. Honorable mention at Transmediale 2004 Software Art award. [https://pastwebsites.transmediale.de/04/page/awards/award.0.software.1.html] [http://v2.nl/lab/projects/nybble-engine-toolz]
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* Netochka Nezvanova, ''[https://web.archive.org/web/20030223231626/http://eusocial.com:80/nebula.m81/ Nebula.M81]'', 1999. Shortlisted for Transmediale Artistic Software award, 2001. [http://web.archive.org/web/20080410210900/http://www.transmediale.de/01/en/s_juryStatement.htm] [http://www.medienkunstnetz.de/works/nebula/]
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* Shusha Niederberger, Niki Passath, Michael Wlodkowski, ''[http://www.shusha.ch/index.php/art/exegaze/ exegaze]'', 2003. Received Transmediale 2003 Software Art award. [http://niki.xarch.at/wordpad/?page_id=42] [http://web.archive.org/web/20050421183530/http://www.transmediale.de/03/en/03/softjurystate.php]
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* Joshua Nimoy, ''[https://jtnimoy.com/blogs/projects/14882287 Textension]'', 1999. Main award at Read_me festival 1.2, 2002. [https://web.archive.org/web/20070403082629/http://www.jtnimoy.com:80/textension/] [http://web.archive.org/web/20070524200841/http://www.macros-center.ru/read_me/inde10.htm] [http://web.archive.org/web/20030202210506/http://www.macros-center.ru/read_me/adden.htm]
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* Daniela Plewe, ''[http://www.sabonjo.de/mainmenu.html Ultima Ratio]'', 1998-2000. Shortlisted for Transmediale Artistic Software award, 2001. [https://www.youtube.com/watch?v=IaOPugDu99U] [http://web.archive.org/web/20080410210900/http://www.transmediale.de/01/en/s_juryStatement.htm] [https://transmediale.de/content/ultima-ratio] [http://www.medienkunstnetz.de/works/ultima-ratio/] [https://www.digitalartarchive.at/database/general/work/ultima-ratio.html]
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* Projekt Gnutenberg (Sebastian Lütgert, Florian Cramer), ''txtz ware'', 2002. Received Transmediale 2003 Software Art award. [http://runme.org/project/+pngreader/] [http://web.archive.org/web/20050421183530/http://www.transmediale.de/03/en/03/softjurystate.php]
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* RSG, ''[http://r-s-g.org/carnivore/ Carnivore]'', 2002. Honorable mention at Read_me festival 1.2, 2002. [http://web.archive.org/web/20030202210506/http://www.macros-center.ru/read_me/adden.htm]
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* Radical Software Group, Alex Galloway, ''[http://artport.whitney.org/gatepages/artists/galloway/ How to Win 'Super Mario Bros']'', 2003. Honorable mention at Transmediale 2004 Software Art award. [https://pastwebsites.transmediale.de/04/page/awards/award.0.software.1.html]
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* Antoine Schmitt, ''[http://www.antoineschmitt.com/vexation-1/ Vexation 1]'', 2000. Shortlisted for Transmediale Artistic Software award, 2001. [http://web.archive.org/web/20080410210900/http://www.transmediale.de/01/en/s_juryStatement.htm]
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* Schoenerwissen (Marcus Hauer and Anne Pascual), ''[http://www.digitalcraft.org/?artikel_id=541 Minitasking]'', 2002. Received Transmediale 2003 Software Art award. [http://web.archive.org/web/20050421183530/http://www.transmediale.de/03/en/03/softjurystate.php] [http://www.visualcomplexity.com/vc/project_details.cfm?index=103&id=103&domain=]
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* socialfiction.org (Wilfried Hou Je Bek), ''[http://runme.org/project/+dot-walk/ .walk]'', 2003-04. Nominated for Transmediale 2004 Software Art award. [https://transmediale.de/content/walk] [https://pastwebsites.transmediale.de/04/page/awards/award.0.software.1.html] [http://www.medienkunstnetz.de/works/dot-walk/]
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* Vladislav Tselicshev, ''[http://web.archive.org/web/20070702104738/http://www.macros-center.ru/read_me/inde5.htm Portret of President]'', 2002. Honorable mention at Read_me festival 1.2, 2002. [http://chells.boom.ru/] [http://web.archive.org/web/20030202210506/http://www.macros-center.ru/read_me/adden.htm]
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* Adrian Ward/Signwave, ''[https://web.archive.org/web/20090403174208/http://swai.signwave.co.uk:80/ Auto-Illustrator]'', 2001. Shortlisted for Transmediale Artistic Software award, 2001. [https://web.archive.org/web/20021209155048/http://www.adeward.com/swai.html] [http://web.archive.org/web/20080410210900/http://www.transmediale.de/01/en/s_juryStatement.htm] [http://www.medienkunstnetz.de/works/autoillustrator/] [http://artelectronicmedia.com/artwork/auto-illustrator]
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</div>
  
==Artists, theorists, initiatives==
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==Artists, writers, initiatives==
<div class="dpl" style="-moz-column-count:4; -webkit-column-count:4; column-count:4;">
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<div class=threecol>
 
<DynamicPageList>
 
<DynamicPageList>
 
category            = Software art
 
category            = Software art
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==Events==
 
==Events==
 
''This chronology does not include events primarily concerned with [[computer art]] and [[internet art]] or more broadly with digital art and new media art.''   
 
''This chronology does not include events primarily concerned with [[computer art]] and [[internet art]] or more broadly with digital art and new media art.''   
<div class="dpl" style="-moz-column-count:2; -webkit-column-count:2; column-count:2; font-size:.95em">
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{| align="right"
* ''[http://pastwebsites.transmediale.de/01/en/conference.htm Transmediale 2001: DIY (do it yourself!)]'' festival conference, Berlin, 4-11 Feb 2001. This year the festival introduced an [https://pastwebsites.transmediale.de/01/en/software.htm award for "artistic software"], the first award given and solely dedicated to software art.
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|-
* ''[http://www.hmkv.de/programm/programmpunkte/2002/Ausstellungen/2002_Kontrollfelder.php Kontrollfelder - Programmieren als künstlerische Praxis]'' exhibition, HMKV, Dortmund, 5 Apr-5 May 2002. Curated by [[Andreas Broeckmann]] and Matthias Weiß; organized by art.net.dortmund.de and transmediale, Berlin. [http://web.archive.org/web/20021118104102/http://www.hartware-projekte.de/programm/inhalt/kontroll.htm]
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|{{#widget:Html5media|url=https://monoskop.org/media/video/read_me_festival_1.2_Moscow_2002.mp4|width=300|height=244|poster=}}<br><center>{{sm|''read_me festival 1.2'' video documentation,<br>Moscow, 18-19 May 2002, 4h32m. [https://vimeo.com/15082611 Source].}}</center>
* ''[http://web.archive.org/web/20160203202826/http://generative.net/generator/ Generator]'' exhibition, Spacex Gallery, Exeter, 1 May-22 Jun 2002; Spaces at Liverpool Biennial, Liverpool, 14-29 Sep 2002; Firstsite, Colchester, 8 Feb-29 Mar 2003. Curated by [[Geoff Cox]]. [http://vimeo.com/40386856 Video].
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|}
* ''[[Readme]]'' festival held in four editions: Macros-center, Moscow, 18-19 May 2002; Media Centre Lume, Helsinki, 30-31 May 2003; Aarhus, 23-27 Aug 2004 (review: [http://web.archive.org/web/20070927230437/http://www.jiscmail.ac.uk/cgi-bin/webadmin?A2=ind04&L=new-media-curating&P=42827 Luining] (Crumb)); HMKV, Dortmund, 4-5 Nov 2005. Conceived by [[Olga Goriunova]] and [[Alexei Shulgin]].
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; 2001
* ''[http://www.digitalcraft.org/?artikel_id=237 I love you - computer_viren_hacker_kultur]'' exhibition, Museum of Applied Art, Frankfurt/Main, 23 May-13 Jun 2002; later as part of Transmediale festival, Berlin, 31 Jan-5 Feb 2003; [http://www.digitalcraft.org/iloveyou/ Museum of Contemporary Art], Novi Sad, 22 Jun-4 Jul 2006; Museum of Contemporary Art, Belgrade, 11-24 Jul 2006.
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* ''[http://pastwebsites.transmediale.de/01/en/conference.htm Transmediale 2001: DIY (do it yourself!)]'' festival conference, Berlin, 4-11 Feb 2001. This year the festival introduced an [https://pastwebsites.transmediale.de/01/en/software.htm award for "artistic software"], the first award given and solely dedicated to software art. Awarded through 2004: [http://web.archive.org/web/20081106013402/http://www.transmediale.de/01/en/software.htm 2001], [http://web.archive.org/web/20031026211203/http://www.transmediale.de/en/02/awardnom.php?sect=2 2002], [http://web.archive.org/web/20040905213715/http://www.transmediale.de/03/en/03/awardnom.php?sect=2 2003], [https://pastwebsites.transmediale.de/04/page/awards/award.0.software.1.html 2004].
* ''[http://artport.whitney.org/commissions/codedoc/ CODeDOC]'' online exhibition, Whitney Museum, New York, Sep 2002; later as part of Ars Electronica Festival, Linz, 2003. Curated by [[Christiane Paul]].
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; 2002
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* ''[https://hmkv.de/exhibition/exhibition-detail/control-panels-programming-as-artistic-practice.html Kontrollfelder. Programmieren als künstlerische Praxis]'' [Control Panels: Programming as Artistic Practice], exhibition, HMKV, Dortmund, 5 Apr-5 May 2002. Curated by [[Andreas Broeckmann]] and Matthias Weiß; organized by art.net.dortmund.de and transmediale, Berlin. [http://web.archive.org/web/20021118104102/http://www.hartware-projekte.de/programm/inhalt/kontroll.htm]
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* ''[http://web.archive.org/web/20160203202826/http://generative.net/generator/ Generator]'' exhibition, Spacex Gallery, Exeter, 1 May-22 Jun 2002; Spaces at Liverpool Biennial, Liverpool, 14-29 Sep 2002 ([http://vimeo.com/40386856 video]); Firstsite, Colchester, 8 Feb-29 Mar 2003. Curated by [[Geoff Cox]] and Tom Trevor.  
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* ''[http://readme.runme.org/1.2/ read_me festival 1.2: Software Art / Software Art Games]'', DOM Cultural Center, Moscow, 18-19 May 2002. Directed by Sergey Teterin; curated by [[Olga Goriunova]] and [[Alexei Shulgin]]; organized by State Center for Museums and Exhibitions 'ROSIZO' and Macros-Center. [https://vimeo.com/15082611 Video], [http://web.archive.org/web/20030109083810/http://www.macros-center.ru/read_me/feeden.htm Photos]. [http://www.teterin.ru/index.php?option=com_content&task=view&id=65]
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* ''[http://web.archive.org/web/20071005203904/http://www.digitalcraft.org/?artikel_id=237 I love you - computer_viren_hacker_kultur]'' exhibition, Museum of Applied Art, Frankfurt/Main, 23 May-13 Jun 2002; later as part of Transmediale festival, Berlin, 31 Jan-5 Feb 2003; [http://www.digitalcraft.org/iloveyou/ Museum of Contemporary Art], Novi Sad, 22 Jun-4 Jul 2006; Museum of Contemporary Art, Belgrade, 11-24 Jul 2006.
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* ''[https://whitney.org/exhibitions/codedoc CODeDOC]'' online exhibition, Whitney Museum, New York, launched Sep 2002; later as part of Ars Electronica Festival, Linz, 2003. Curated by [[Christiane Paul]]. [https://artport.whitney.org/commissions/codedoc/index.shtml]
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* ''[http://web.archive.org/web/20030411203909/http://electrohype.org/sve.html Electrohype 2002]'' exhibition, Carolinahallen & Malmö Konsthall, Malmö, 23-27 Oct 2002.
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; 2003
 
* ''[[Software Art|Software Art: A curatorial fiction or a new perspective?]]'' conference, Künstlerhaus Bethanien, Berlin, 4 Feb 2003. Part of Transmediale festival.
 
* ''[[Software Art|Software Art: A curatorial fiction or a new perspective?]]'' conference, Künstlerhaus Bethanien, Berlin, 4 Feb 2003. Part of Transmediale festival.
* ''[http://90.146.8.18/en/archives/festival_archive/festival_overview.asp?iPresentationYearFrom=2003 Ars Electronica: CODE: The Language of our Time]'' festival, Linz, 6-11 Sep 2003. [http://archive.aec.at/showmode/print/?id=229 Booklet]. Reviews: [http://www.virose.pt/vector/b_07/manovich_e.html Manovich] (Nettime), [http://leonardo.info/reviews/nov2003/engeli_ars.html Engeli] (Leonardo).
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* ''[http://www.m-cult.org/read_me/ Read_Me 2.3 Software art festival]'', Media Centre Lume, Helsinki, 30-31 May 2003. Curated by [[Olga Goriunova]] and [[Alexei Shulgin]].
* ''[http://www.kurator.org/projects/after-the-net-1/ After the Net]'' exhibition, Centre del Carme, Valencia, 5-29 Jun 2008; [http://www.kurator.org/projects/after-the-net-2 Peninsula Arts Gallery], Plymouth, 12 Sep-23 Oct 2009; [http://www.kurator.org/projects/after-the-net-3/ Tecnologico de Monterrey Toluca], Mexico, 3-5 Mar 2010. Curated by [[Joasia Krysa]] (KURATOR).
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* ''[http://web.archive.org/web/20190813085351/http://90.146.8.18/en/archives/festival_archive/festival_overview.asp?iPresentationYearFrom=2003 Ars Electronica: CODE: The Language of our Time]'' festival, Linz, 6-11 Sep 2003. [https://archive.aec.at/print/showmode/24/ Catalogue]. [https://archive.aec.at/print/showmode/229/ Booklet]. Reviews: [http://www.virose.pt/vector/b_07/manovich_e.html Manovich] (Nettime), [http://leonardo.info/reviews/nov2003/engeli_ars.html Engeli] (Leonardo).
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; 2004 and later
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* ''[http://readme.runme.org/2004 Read_Me 2004 software art festival]'', University of Aarhus & Jutland Academy of Fine Arts, Aarhus, 23-27 Aug 2004. Organised by [[Amy Alexander]], [[Olga Goriunova]], and [[Alexei Shulgin]]. Review: [http://web.archive.org/web/20070927230437/http://www.jiscmail.ac.uk/cgi-bin/webadmin?A2=ind04&L=new-media-curating&P=42827 Luining] (Crumb).
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* ''[http://readme.runme.org/ Readme100: Temporary Software Art Factory. 4th international Readme festival on software art and culture]'', HMKV, Dortmund, 4-5 Nov 2005. Organised by [[Inke Arns]], [[Olga Goriunova]], [[Francis Hunger]] and [[Alexei Shulgin]].
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* ''[http://web.archive.org/web/20170416063225/www.kurator.org/projects/after-the-net-1/ After the Net]'' exhibition, Centre del Carme, Valencia, 5-29 Jun 2008; [http://www.kurator.org/projects/after-the-net-2 Peninsula Arts Gallery], Plymouth, 12 Sep-23 Oct 2009; [http://www.kurator.org/projects/after-the-net-3/ Tecnologico de Monterrey Toluca], Mexico, 3-5 Mar 2010. Curated by [[Joasia Krysa]] (KURATOR).
 
* ''[[Funware]]'' conference and symposium, Nov 2010-Jan 2011. Curated by [[Olga Goriunova]]; produced by [[aaaan.net]] ([[Annet Dekker]] and [[Annette Wolfsberger]]).
 
* ''[[Funware]]'' conference and symposium, Nov 2010-Jan 2011. Curated by [[Olga Goriunova]]; produced by [[aaaan.net]] ([[Annet Dekker]] and [[Annette Wolfsberger]]).
</div>
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==Publications==
 
==Publications==
[[Image:Read_me_Software_Art_and_Cultures_2004.jpg|thumb|200px|''Read_me: Software Art & Cultures'', 2004.]]
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[[Image:Read_me_Software_Art_and_Cultures_2004.jpg|thumb|300px|''Read_me: Software Art & Cultures'', 2004.]]
[[Image:Cramer_Florian_Words_Made_Flesh.jpg|thumb|200px|Florian Cramer, ''Words Made Flesh'', 2005, [http://monoskop.org/log/?p=99 Log].]]  
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[[Image:Cramer_Florian_Words_Made_Flesh.jpg|thumb|300px|Florian Cramer, ''Words Made Flesh'', 2005, [http://monoskop.org/log/?p=99 Log].]]  
[[Image:Goriunova_Olga_ed_Readme_100.jpg|thumb|200px|Olga Goriunova (ed.), ''Readme 100: Temporary Software Art Factory'', 2006, [http://monoskop.org/log/?p=8265 Log].]]
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[[Image:Goriunova_Olga_ed_Readme_100.jpg|thumb|300px|Olga Goriunova (ed.), ''Readme 100: Temporary Software Art Factory'', 2006, [http://monoskop.org/log/?p=8265 Log].]]
[[Image:Mansoux_Aymeric_de_Valk_Marloes_eds_FLOSS_Art.jpg|thumb|200px|Aymeric Mansoux, Marloes de Valk (eds.), ''FLOSS+Art'', 2008, [http://monoskop.org/log/?p=31 Log].]]
+
[[Image:Mansoux_Aymeric_de_Valk_Marloes_eds_FLOSS_Art.jpg|thumb|300px|Aymeric Mansoux, Marloes de Valk (eds.), ''FLOSS+Art'', 2008, [http://monoskop.org/log/?p=31 Log].]]
 +
 
 
''This bibliography does not include texts primarily concerned with [[computer art]] and [[internet art]] or more broadly with digital art and new media art.''   
 
''This bibliography does not include texts primarily concerned with [[computer art]] and [[internet art]] or more broadly with digital art and new media art.''   
===Books, Catalogues===
+
 
* ''[http://www.weisskunst.de/rtfm/rtfm1/ rtfm. Eine Kompilation von Texten, Netz-Fundstücken, Beschreibungen und Gebrauchsanweisungen für die Ausstellung 'Kontrollfelder. Programmieren als künstlerische Praxis']'', 2002. {{de}}
+
===Books, catalogues, journal issues===
* ''[http://readme.runme.org/1.2/teoren.htm Read_me Festival 1.2: Software Art/Software Art Games]'', eds. Olga Goriunova and Alexei Shulgin, Moscow, 2002.
+
* ''[http://www.weisskunst.de/rtfm/rtfm1/ rtfm. Eine Kompilation von Texten, Netz-Fundstücken, Beschreibungen und Gebrauchsanweisungen für die Ausstellung 'Kontrollfelder. Programmieren als künstlerische Praxis']'', 2002, 95 pp. [https://monoskop.org/images/1/1a/Rtfm_Reader_Kontrollfelder_Ausst_HMKV_Dortmund_2002.pdf Introduction PDF], pp 1-29. {{de}}
 +
* ''[http://readme.runme.org/1.2/teoren.htm Read_me Festival 1.2: Software Art/Software Art Games]'', eds. Olga Goriunova and Alexei Shulgin, Moscow: Macros-center, 2002. With 4 CDs containing 72 works. [http://web.archive.org/web/20030109083153/http://www.macros-center.ru/read_me/catalogen.htm]
 
* ''I love you - Computer, Viren, Hacker, Kultur'', ed. Franziska Nori, Frankfurt am Main: Museum für Angewandte Kunst (MAK), 2002, 114 pp. Catalogue. {{de}},{{en}}
 
* ''I love you - Computer, Viren, Hacker, Kultur'', ed. Franziska Nori, Frankfurt am Main: Museum für Angewandte Kunst (MAK), 2002, 114 pp. Catalogue. {{de}},{{en}}
* ''SoftwareArt: eine Reportage über den Code'', ed. Gerrit Gohlke, Berlin: Künstlerhaus Bethanien, 2003, 68 pp. Based on the ''Software Art'' conference. Texts by Inke Arns, Tilman Baumgärtel, Florian Cramer, Gerrit Gohlke, Karl Heinz Jeron. [http://www.bethanien.de/publications/software-art/] {{de}}/{{en}}  
+
* ''Software Art: eine Reportage über den Code'', ed. Gerrit Gohlke, Berlin: Künstlerhaus Bethanien, 2003, 68 pp. Based on the ''Software Art'' conference. Texts by Inke Arns, Tilman Baumgärtel, Florian Cramer, Gerrit Gohlke, Karl Heinz Jeron. [http://www.bethanien.de/publications/software-art/] {{de}}/{{en}}  
 
* ''[http://www.m-cult.org/read_me/reader.php ReadMe 2.3 Reader: About Software Art]'', eds. Olga Goriunova and Alexei Shulgin, Helsinki: NIFCA, 2003, 87 pp. [http://worldcat.org/oclc/53816331]
 
* ''[http://www.m-cult.org/read_me/reader.php ReadMe 2.3 Reader: About Software Art]'', eds. Olga Goriunova and Alexei Shulgin, Helsinki: NIFCA, 2003, 87 pp. [http://worldcat.org/oclc/53816331]
* ''[http://90.146.8.18/en/archives/festival_archive/festival_catalogs/festival_catalog.asp?iProjectID=12281 Ars Electronica: CODE: The Language of our Time], Linz: Ars Electronica, 2003. Catalogue.
+
* ''[[Media:Ars Electronica 2003 Code The Language of Our Time 2003.pdf|Ars Electronica 2003: Code: The Language of Our Time]]'', Linz: Ars Electronica, 2003, 447 pp, [https://archive.aec.at/print/showmode/24/ PDFs]. Catalogue. {{en}}/{{de}}
 +
* [http://www.artificial.dk/articles/softwareintro.htm ''Artificial.dk'': "Software Art"], intro. Andreas Broegger, Sep 2003-Aug 2004. Special section with a series of interviews.
 
* ''Read_me: Software Art & Cultures'', eds. Olga Goriunova and Alexei Shulgin, Aarhus: University of Aarhus, 2004, 396 pp. [http://www.gbv.de/dms/bsz/toc/bsz113690347inh.pdf TOC]. Conference proceedings and exhibition catalogue. [http://en.unipress.dk/udgivelser/r/read_me/]. Review: [http://leonardo.info/reviews/sept2005/read_knight.html Knight] (Leonardo).
 
* ''Read_me: Software Art & Cultures'', eds. Olga Goriunova and Alexei Shulgin, Aarhus: University of Aarhus, 2004, 396 pp. [http://www.gbv.de/dms/bsz/toc/bsz113690347inh.pdf TOC]. Conference proceedings and exhibition catalogue. [http://en.unipress.dk/udgivelser/r/read_me/]. Review: [http://leonardo.info/reviews/sept2005/read_knight.html Knight] (Leonardo).
 
* Florian Cramer, [http://monoskop.org/log/?p=99 ''Words Made Flesh: Code, Culture, Imagination''], Rotterdam: Media Design Research, Piet Zwart Institute, Willem de Kooning Academy Hogeschool Rotterdam, 2005, 140 pp. [http://cramer.plaintext.cc/all/words_made_flesh/html/words_made_flesh.html]  
 
* Florian Cramer, [http://monoskop.org/log/?p=99 ''Words Made Flesh: Code, Culture, Imagination''], Rotterdam: Media Design Research, Piet Zwart Institute, Willem de Kooning Academy Hogeschool Rotterdam, 2005, 140 pp. [http://cramer.plaintext.cc/all/words_made_flesh/html/words_made_flesh.html]  
Line 48: Line 115:
 
* Geoff Cox, ''[http://monoskop.org/log/?p=507 Antithesis: The Dialectics of Software Art]'', Aarhus University, 2010, 232 pp. Based on author's PhD thesis, 2006.
 
* Geoff Cox, ''[http://monoskop.org/log/?p=507 Antithesis: The Dialectics of Software Art]'', Aarhus University, 2010, 232 pp. Based on author's PhD thesis, 2006.
 
* ''[http://monoskop.org/log/?p=128 Digital Artists’ Handbook]'', folly and GOTO10, 2009, 228 pp.
 
* ''[http://monoskop.org/log/?p=128 Digital Artists’ Handbook]'', folly and GOTO10, 2009, 228 pp.
* [http://gen.lib.rus.ec/book/index.php?md5=43c41464a9a87616e3dd15c922c20bdd ''Form+Code in Design, Art, and Architecture'': "Code"], eds. Casey Reas, Chandler McWilliams, and LUST, New York: Princeton Architectural Press, 2010, 176 pp.
+
* [http://libgen.rs/book/index.php?md5=43c41464a9a87616e3dd15c922c20bdd ''Form+Code in Design, Art, and Architecture'': "Code"], eds. Casey Reas, Chandler McWilliams, and LUST, New York: Princeton Architectural Press, 2010, 176 pp.
* Warren Sack, ''The Software Arts'', MIT Press, (forthcoming).
+
* ''Art ++'', ed. David-Olivier Lartigaud, pref. Anne-Marie Duguet, Orléans: HYX, 2011. [http://editions-hyx.com/sites/default/files/public/media/lartigaud-hyx-_art.pdf Introduction]. [http://editions-hyx.com/fr/livres/art-david-olivier-lartigaud] {{fr}}
 +
* Warren Sack, ''[https://monoskop.org/log/?p=22009 The Software Arts]'', MIT Press, 2019, xx+375 pp.
 +
* Willa Köerner (ed.), ''[[Media:Software_for_Artists_Book_Building_Better_Realities_2020.pdf|Software for Artists Book: Building Better Realities]]'', New York: Pioneer Works, Jul 2020, 128 pp. [https://pioneerworks.org/store/software-for-artists-book Publisher].
 +
* Willa Köerner, Tommy Martinez (eds.), ''Software for Artists Book: Untethering the Web'', New York: Pioneer Works, Oct 2022, 149 pp. [https://www.artbook.com/9781945711169.html]
  
===Book chapters, Papers, Articles===
+
===Book chapters, papers, theses, articles, statements===
* Edward A. Shanken, [http://www.artexetra.com/House.html "The House that Jack Built: Jack Burnham's Concept of 'Software' as a Metaphor for Art"], ''Leonardo Electronic Almanac'' 6:10, Nov 1998; repr. in ''Reframing Consciousness: Art and Consciousness in the Post-Biological Era'', ed. Roy Ascott, Exeter: Intellect, 1999.
 
 
* Tilman Baumgärtel, [http://web.archive.org/web/20160809123843/http://acoustic.space.re-lab.net/tilman.php "Experimental Software"], 2000. Paper presented at the ''Art+Communication'' conference, Riga, 26 Aug 2000.
 
* Tilman Baumgärtel, [http://web.archive.org/web/20160809123843/http://acoustic.space.re-lab.net/tilman.php "Experimental Software"], 2000. Paper presented at the ''Art+Communication'' conference, Riga, 26 Aug 2000.
 
* Geoff Cox, Alex McLean, Adrian Ward, [http://web.archive.org/web/20091016000544/http://www.generative.net/papers/aesthetics/ "The Aesthetics of Generative Code"], 2000. Paper delivered at the ''Generative Art 00'' conference, Milan, Dec 2000. [http://www.generativeart.com/on/cic/2000/ADEWARD.HTM]
 
* Geoff Cox, Alex McLean, Adrian Ward, [http://web.archive.org/web/20091016000544/http://www.generative.net/papers/aesthetics/ "The Aesthetics of Generative Code"], 2000. Paper delivered at the ''Generative Art 00'' conference, Milan, Dec 2000. [http://www.generativeart.com/on/cic/2000/ADEWARD.HTM]
* Florian Cramer, Ulrike Gabriel, [http://cramer.pleintekst.nl/all/software_art_and_writing/software_art_and_writing.html "Software Art"], 15 Aug 2001, [[Media:Cramer_Florian_Gabriel_Ulrike_2001_Software_Art.pdf|PDF]]; repr. in ''DIY Media: Kunst und digitale Medien: Software, Partizipation, Distribution. Transmediale.01'', eds. Andreas Broeckmann and Susanne Jaschko, Berlin: Berliner Kulturveranstaltungs, 2001, pp 29-33 [https://transmediale.de/de/do-it-yourself-publ], repr. as "Software Art and Writing", ''American Book Review'' 22:6, Sep-Oct 2001 [http://americanbookreview.org/issueContent.asp?id=37]; repr. as [https://web.archive.org/web/20020622191420/http://www.rhizome.org:80/object.rhiz?2848 "On Software Art"], in ''Rhizome'', 20 Sep 2001. Written 15 Aug 2001. {{de}}
+
** [[Media:Cox_McLean_Ward_2000_2011_L_esthetique_du_code_generatif.pdf|"L'esthétique du code génératif"]], trans. D. Suboticki, in ''Art ++'', ed. David-Olivier Lartigaud, Orléans: HYX, 2011. {{fr}}
 +
* Florian Cramer, Ulrike Gabriel, John F. Simon Jr., [http://web.archive.org/web/20080410210900/http://www.transmediale.de/01/en/s_juryStatement.htm "Artistic Software Jury: Full Statement"], Berlin, Feb 2001. Statement on the Transmediale 2001 Artistic Software award. [http://web.archive.org/web/20081106013402/http://www.transmediale.de/01/en/software.htm Works].
 +
* Florian Cramer, Ulrike Gabriel, [http://cramer.pleintekst.nl/all/software_art_and_writing/software_art_and_writing.html "Software Art"], 15 Aug 2001, [[Media:Cramer_Florian_Gabriel_Ulrike_2001_Software_Art.pdf|PDF]]; repr. in ''DIY Media: Kunst und digitale Medien: Software, Partizipation, Distribution. Transmediale.01'', eds. Andreas Broeckmann and Susanne Jaschko, Berlin: Berliner Kulturveranstaltungs, 2001, pp 29-33 [https://transmediale.de/de/do-it-yourself-publ], repr. as "Software Art and Writing", ''American Book Review'' 22:6, Sep-Oct 2001 [http://americanbookreview.org/issueContent.asp?id=37]; repr. as [https://web.archive.org/web/20020622191420/http://www.rhizome.org:80/object.rhiz?2848 "On Software Art"], in ''Rhizome'', 20 Sep 2001. Written 15 Aug 2001.  
 
* Tilman Baumgärtel, [https://www.heise.de/tp/features/Experimentelle-Software-3453228.html "Experimentelle Software. Zu einigen neueren Computerprogrammen von Künstlern"], ''Telepolis'', 28 Oct 2001. {{de}}
 
* Tilman Baumgärtel, [https://www.heise.de/tp/features/Experimentelle-Software-3453228.html "Experimentelle Software. Zu einigen neueren Computerprogrammen von Künstlern"], ''Telepolis'', 28 Oct 2001. {{de}}
 
* Florian Cramer, [http://cramer.pleintekst.nl/all/concept_notations_software_art/selbstausfuehrender_entwurf.html "Der selbstausführende Entwurf: Software und Softwarekunst"], 24 Jan 2002. {{de}}
 
* Florian Cramer, [http://cramer.pleintekst.nl/all/concept_notations_software_art/selbstausfuehrender_entwurf.html "Der selbstausführende Entwurf: Software und Softwarekunst"], 24 Jan 2002. {{de}}
** [http://cramer.pleintekst.nl/all/concept_notations_software_art/concepts_notations_software_art.html "Concepts, Notations, Software, Art"], 23 Mar 2002, [[Media:Cramer_Florian_2002_Concepts_Notations_Software_Art.pdf|PDF]].  
+
** [http://cramer.pleintekst.nl/all/concept_notations_software_art/concepts_notations_software_art.html "Concepts, Notations, Software, Art"], 23 Mar 2002, [[Media:Cramer_Florian_2002_Concepts_Notations_Software_Art.pdf|PDF]]; [http://readme.runme.org/1.2/teb2e.htm repr. in] ''Read_me Festival 1.2'', eds. Olga Goriunova and Alexei Shulgin, Moscow, 2002.
 +
** [http://web.archive.org/web/20030407063143/http://www.macros-center.ru/read_me/teb2.htm "Kontsepty, sistemy zapisi, programmnoye obespecheniye, iskusstvo"] [Концепты, системы записи, программное обеспечение, искусство], in ''Read_me Festival 1.2'', eds. Olga Goriunova and Alexei Shulgin, Moscow, 2002. {{ru}}
 +
* Golo Föllmer, Robert O'Kane, Antoine Schmitt, [http://web.archive.org/web/20031026211220/http://www.transmediale.de/en/02/softjurystate.php "Jury Statement"], Berlin, Feb 2002. Statement on the Transmediale 2002 Software Art award. [http://web.archive.org/web/20031026211203/http://www.transmediale.de/en/02/awardnom.php?sect=2 Works]. [http://web.archive.org/web/20030930212913/http://www.transmediale.de/en/02/event.php?id=24]
 +
* Olga Goriunova, Alexei Shulgin, [http://web.archive.org/web/20021128160456/http://www.macros-center.ru/read_me/teb1.htm "Artisticheskoye programmnoye obespecheniye dlya chaynikov, i, zaodno, mysli o novom mirovom poryadke"] [Артистическое программное обеспечение для чайников, и, заодно, мысли о новом мировом порядке], in ''Read_me Festival 1.2'', eds. Olga Goriunova and Alexei Shulgin, Moscow, 2002. {{ru}}
 +
** [http://readme.runme.org/1.2/teb1e.htm "Artistic Software for Dummies and, by the way, Thoughts About the New World Order"], in ''Read_me Festival 1.2'', eds. Olga Goriunova and Alexei Shulgin, Moscow, 2002.
 +
* Matthew Fuller, [http://amsterdam.nettime.org/Lists-Archives/nettime-l-0201/msg00025.html "Behind the Blip: Software as Culture (some routes into 'software criticism', more ways out)"], ''Nettime'', 7 Jan 2002; [http://readme.runme.org/1.2/teb3e.htm repr. in] ''Read_me Festival 1.2'', eds. Olga Goriunova and Alexei Shulgin, Moscow, 2002.
 +
** [http://web.archive.org/web/20021128155805/http://www.macros-center.ru/read_me/teb3.htm "Za signalom na ekrane: Programmnoye obespecheniye kak kultura"] [За сигналом на экране: Программное обеспечение как культура], in ''Read_me Festival 1.2'', eds. Olga Goriunova and Alexei Shulgin, Moscow, 2002. {{ru}}
 
* Florian Cramer, [http://cramer.pleintekst.nl/all/concept_notations_software_art/software_decontextualizaton.pdf "Contextualizing Software Art"], [18 May] 2002.
 
* Florian Cramer, [http://cramer.pleintekst.nl/all/concept_notations_software_art/software_decontextualizaton.pdf "Contextualizing Software Art"], [18 May] 2002.
* Amy Alexander, Cue P. Doll, Florian Cramer, RTMark, Alexei Shulgin, [http://art.runme.org/1044963779-8973-1/Read_Me%20Festival%201_2.txt "Read_Me Festival 1.2 Jury Statement"], May 2002. [http://runme.org/project/+statement/]
+
* Amy Alexander, Cue P. Doll, Florian Cramer, RTMark, Alexei Shulgin, [http://art.runme.org/1044963779-8973-1/Read_Me%20Festival%201_2.txt "Read_Me Festival 1.2 Jury Statement"], May 2002. [http://runme.org/project/+statement/] [http://web.archive.org/web/20030202210506/http://www.macros-center.ru/read_me/adden.htm]
 
* Thor Magnusson, [http://www.ixi-software.net/thor/pa_lowres.pdf ''Processor Art: Currents in the Process Oriented Works of Generative and Software Art''], 2002, 116 pp. Thesis.
 
* Thor Magnusson, [http://www.ixi-software.net/thor/pa_lowres.pdf ''Processor Art: Currents in the Process Oriented Works of Generative and Software Art''], 2002, 116 pp. Thesis.
* Ricardo Barreto, Paula Perissinotto, [http://www.file.org.br/the_culture_of_immanence.doc "The Culture of Immanence"], in ''Internet Art'', São Paulo: IMESP, 2002.  
+
* Hernando Barragán, [[Media:Barragan_Hernando_2002_Software_arte.pdf|"Software: ¿arte?"]], in ''Hipercubo/ok/: arte, ciencia y tecnología en contextos próximos'', eds. Andrés Burbano and Hernando Barragán, Bogotá: Comité de Investigaciones de la Facultad de Artes y Humanidades, Facultad de Ingeniería, Universidad de los Andes, 2002, pp 188-195; [[Media:Barragan_Hernando_2002_2007_Software_arte.pdf|repr. in]] ''El medio es el diseño audiovisual'', ed. Jorge La Ferla, Manizales, CO: Universidad de Caldas, and Buenos Aires: Universidad de Buenos Aires, 2007, pp 583-587; repr. in ''[https://www.academia.edu/11576930 Artes y medios audiovisuales: Un estado de situación II]'', ed. Jorge La Ferla, Buenos Aires: Nueva Librería, 2008, pp 135-139. [http://icaadocs.mfah.org/icaadocs/THEARCHIVE/FullRecord/tabid/88/doc/1093980/language/en-US/Default.aspx] {{es}}
* Olga Goriunova, Alexei Shulgin, [http://art.runme.org/1046615440-32394-0/runme_interview.htm "QuickView on Software Art"], Feb 2003. Survey; participants: Amy Alexander, Florian Cramer, Matthew Fuller, Thomax Kaulmann, Alex McLean, Pit Schultz, The Yes Men.
+
* Amy Alexander, Margarethe Jahrmann, David Rokeby, [http://web.archive.org/web/20050421183530/http://www.transmediale.de/03/en/03/softjurystate.php "Jury Statement"], Berlin, Feb 2003. Statement on the Transmediale 2003 Software Art award. [http://web.archive.org/web/20050419150955/http://www.transmediale.de/03/en/03/awardnom.php?sect=2 Works].
 +
* Olga Goriunova, Alexei Shulgin, [http://art.runme.org/1046615440-32394-0/runme_interview.htm "QuickView on Software Art"], in ''ReadMe 2.3 Reader'', eds. Olga Goriunova and Alexei Shulgin, Helsinki: NIFCA, 2003. Survey; participants: Amy Alexander, Florian Cramer, Matthew Fuller, Thomax Kaulmann, Alex McLean, Pit Schultz, The Yes Men.
 
* Florian Cramer, [http://cramer.pleintekst.nl/all/10_thesen_zur_softwarekunst/10_thesen_zur_softwarekunst.html "Zehn Thesen zur Softwarekunst"], 23 Sep 2003, [[Media:Cramer_Florian_2003_Zehn_Thesen_zur_Softwarekunst.pdf|PDF]]; repr. in ''SoftwareArt: eine Reportage über den Code'', ed. Gerrit Gohlke, Berlin, 2003, pp 6-14. {{de}}
 
* Florian Cramer, [http://cramer.pleintekst.nl/all/10_thesen_zur_softwarekunst/10_thesen_zur_softwarekunst.html "Zehn Thesen zur Softwarekunst"], 23 Sep 2003, [[Media:Cramer_Florian_2003_Zehn_Thesen_zur_Softwarekunst.pdf|PDF]]; repr. in ''SoftwareArt: eine Reportage über den Code'', ed. Gerrit Gohlke, Berlin, 2003, pp 6-14. {{de}}
 
** [http://cramer.pleintekst.nl/all/10_thesen_zur_softwarekunst/10_theses_about_software_art.html "Ten Theses about Software Art"], 23 Sep 2003, [[Media:Cramer_Florian_2003_Ten_Theses_about_Software_Art.pdf|PDF]].  
 
** [http://cramer.pleintekst.nl/all/10_thesen_zur_softwarekunst/10_theses_about_software_art.html "Ten Theses about Software Art"], 23 Sep 2003, [[Media:Cramer_Florian_2003_Ten_Theses_about_Software_Art.pdf|PDF]].  
 +
** [[Media:Florian_Cramer_2003_2011_Dix_hypotheses_au_sujet_de_l_art_logiciel.pdf|"Dix hypothèses au sujet de l'art logiciel"]], in ''Art ++'', ed. David-Olivier Lartigaud, Orléans: HYX, 2011, pp 102-111. {{fr}}
 
* Ivan Stehlík (mim), [https://34.sk/archiv/text.php?text=3-31 "Software.art = Umenie programovať?"], ''3/4 Revue'' 14, Bratislava, 2003. {{sk}}
 
* Ivan Stehlík (mim), [https://34.sk/archiv/text.php?text=3-31 "Software.art = Umenie programovať?"], ''3/4 Revue'' 14, Bratislava, 2003. {{sk}}
 +
* Geoff Cox, Casey Reas, Kate Rich, [https://pastwebsites.transmediale.de/04/page/awards/award.0.software.1.html "Jury Statement"], Berlin, Feb 2004. Statement on the Transmediale 2004 Software Art award. [https://pastwebsites.transmediale.de/04/page/awards/award.0.software.1.html Works].
 
* Andreas Broegger, [http://www.artificial.dk/articles/software.htm "Software Art - an introduction"], Copenhagen, 24 Sep 2003.
 
* Andreas Broegger, [http://www.artificial.dk/articles/software.htm "Software Art - an introduction"], Copenhagen, 24 Sep 2003.
 
* Andreas Broeckmann, "[http://www.sarai.net/publications/readers/03-shaping-technologies/215_218_abroeckmann.pdf On Software as Art]", in ''Sarai Reader 2003: Shaping Technologies'', New Delhi, 2003, pp 215-218.
 
* Andreas Broeckmann, "[http://www.sarai.net/publications/readers/03-shaping-technologies/215_218_abroeckmann.pdf On Software as Art]", in ''Sarai Reader 2003: Shaping Technologies'', New Delhi, 2003, pp 215-218.
 +
* Christiane Paul, [http://atc.berkeley.edu/201/readings/Paul_InternetArt.pdf#page=9 "Software Art"], section in Paul, ''Digital Art'', London: Thames & Hudson, 2003, pp 124-125; 3rd ed., 2015.
 +
* Rachel Greene, "Generative and Software Art", ch in Greene, ''Internet Art'', London: Thames & Hudson, 2004, pp 152-164.
 
* Simon Yuill, [[Media:Yuill_Simon_2004_Code_Art_Brutalism.pdf|"Code Art Brutalism: Low-level Systems and Simple Programs"]], Apr 2004; repr. in ''Read_me: Software Art & Cultures'', eds. Olga Goriunova and Alexei Shulgin, Aarhus: University of Aarhus, 2004.
 
* Simon Yuill, [[Media:Yuill_Simon_2004_Code_Art_Brutalism.pdf|"Code Art Brutalism: Low-level Systems and Simple Programs"]], Apr 2004; repr. in ''Read_me: Software Art & Cultures'', eds. Olga Goriunova and Alexei Shulgin, Aarhus: University of Aarhus, 2004.
 
* Geoff Cox, Alex McLean, Adrian Ward, [[Media:Cox_McLean_Ward_2004_Coding_Praxis_Reconsidering_the_Aesthetics_of_Code.pdf|"Coding Praxis: Reconsidering the Aesthetics of Code"]], in ''Read_me: Software Art & Cultures'', eds. Olga Goriunova and Alexei Shulgin, Aarhus: University of Aarhus, 2004, pp 160-174. An earlier version of this paper was presented at the symposium ''Programmation-Orientee Art'', University of Paris: Sorbonne, Mar 2004.
 
* Geoff Cox, Alex McLean, Adrian Ward, [[Media:Cox_McLean_Ward_2004_Coding_Praxis_Reconsidering_the_Aesthetics_of_Code.pdf|"Coding Praxis: Reconsidering the Aesthetics of Code"]], in ''Read_me: Software Art & Cultures'', eds. Olga Goriunova and Alexei Shulgin, Aarhus: University of Aarhus, 2004, pp 160-174. An earlier version of this paper was presented at the symposium ''Programmation-Orientee Art'', University of Paris: Sorbonne, Mar 2004.
 
* Inke Arns, [http://www.medienkunstnetz.de/themen/generative_tools/software_art/scroll/ "Read_me, run_me, execute_me. Code als ausführbarer Text: Softwarekunst und ihr Fokus auf Programmcodes als performative Texte"], ''MedienKunstNetz'', 2004. {{de}}
 
* Inke Arns, [http://www.medienkunstnetz.de/themen/generative_tools/software_art/scroll/ "Read_me, run_me, execute_me. Code als ausführbarer Text: Softwarekunst und ihr Fokus auf Programmcodes als performative Texte"], ''MedienKunstNetz'', 2004. {{de}}
 
** [http://www.medienkunstnetz.de/themes/generative-tools/read_me/scroll/ "Read_me, run_me, execute_me: Code as Executable Text: Software Art and its Focus on Program Code as Performative Text"], trans. Donald Kiraly, ''MediaArtNet'', 2004.
 
** [http://www.medienkunstnetz.de/themes/generative-tools/read_me/scroll/ "Read_me, run_me, execute_me: Code as Executable Text: Software Art and its Focus on Program Code as Performative Text"], trans. Donald Kiraly, ''MediaArtNet'', 2004.
 +
** "Read_Me, Run_Me, Execute_Me: Malaise dans le logiciel ou 'C’est la performativité du code, idiot!'", in ''Art ++'', ed. David-Olivier Lartigaud, Orléans: HYX, 2011, pp 143ff. {{fr}}
 
* Josephine Bosma, [http://www.medienkunstnetz.de/themes/public_sphere_s/media_spaces/scroll/ "Constructing Media Spaces: The novelty of net(worked) art was and is all about access and engagement"], ''MediaArtNet'', 2004.
 
* Josephine Bosma, [http://www.medienkunstnetz.de/themes/public_sphere_s/media_spaces/scroll/ "Constructing Media Spaces: The novelty of net(worked) art was and is all about access and engagement"], ''MediaArtNet'', 2004.
 
** [http://www.medienkunstnetz.de/themen/public_sphere_s/medienraeume/scroll/ "Die Konstruktion von Medienräumen. Zugang und Engagement: das eigentlich Neue an der Netz(werk)kunst"], trans. Nikolaus G. Schneider, ''MedienKunstNetz'', 2004. {{de}}
 
** [http://www.medienkunstnetz.de/themen/public_sphere_s/medienraeume/scroll/ "Die Konstruktion von Medienräumen. Zugang und Engagement: das eigentlich Neue an der Netz(werk)kunst"], trans. Nikolaus G. Schneider, ''MedienKunstNetz'', 2004. {{de}}
 +
* [http://www01.zkm.de/algorithmische-revolution/index.php?module=pagemaster&PAGE_user_op=view_page&PAGE_id=31 "Softwarekunst"], in ''Die Algorithmische Revolution. Zur Geschichte der interaktiven Kunst'', Karlsruhe: ZKM, 2004. {{de}}
 
* Andreas Broeckmann, [http://web.archive.org/web/20040614202632/http://runtimeart.mi2.hr/TextAndreasBroeckmann "Runtime Art: Software, Art, Aesthetics"], 24 May 2004.
 
* Andreas Broeckmann, [http://web.archive.org/web/20040614202632/http://runtimeart.mi2.hr/TextAndreasBroeckmann "Runtime Art: Software, Art, Aesthetics"], 24 May 2004.
 
* Inke Arns, [[Media:Arns_Inke_2005_Code_as_Performative_Speech_Act.pdf|"Code as Performative Speech Act"]], ''Artnodes'', Barcelona: Universitat Oberta de Catalunya, Jul 2005.
 
* Inke Arns, [[Media:Arns_Inke_2005_Code_as_Performative_Speech_Act.pdf|"Code as Performative Speech Act"]], ''Artnodes'', Barcelona: Universitat Oberta de Catalunya, Jul 2005.
* Andreas Broeckmann, [http://www.mikro.in-berlin.de/wiki/tiki-index.php?page=Software+Art "Software Art Aesthetics"], ''Mono'' 1, Porto: FBAUP, Jul 2007, pp 158-167.
+
* Geoff Cox, [[Media:Cox_Geoff_2007_Generator_The_Value_of_Software_Art.pdf|"''Generator'': The Value of Software Art"]], in ''Issues in Curating Contemporary Art and Performance'', eds. Judith Rugg and Michèle Sedgwick, Bristol: Intellect, 2007, pp 147-162.
* Geoff Cox, [http://www.anti-thesis.net/contents/texts/generator/generator.pdf "Generator: The Value of Software Art"], in ''Issues in Curating, Contemporary Art and Performance'', ed. Judith Rugg, Bristol: Intellect, 2007.
+
* Andreas Broeckmann, [http://www.mikro.in-berlin.de/wiki/tiki-index.php?page=Software+Art "Software Art Aesthetics"], ''Mono'' 1, Porto: FBAUP, Jul 2007, pp 158-167. Written 10 Dec 2006.
 +
** "L’esthétique du Software Art", in ''Art ++'', ed. David-Olivier Lartigaud, Orléans: HYX, 2011, pp 91ff. {{fr}}
 
* Geoff Cox, [http://www.anti-thesis.net/projects/texts/softwarearthasnohistory.pdf "Software Art Has No History"], 2007. Paper given at ''re:place'' conference, Berlin.
 
* Geoff Cox, [http://www.anti-thesis.net/projects/texts/softwarearthasnohistory.pdf "Software Art Has No History"], 2007. Paper given at ''re:place'' conference, Berlin.
 
* Simon Yuill, [http://www.metamute.org/editorial/articles/all-problems-notation-will-be-solved-masses "All Problems of Notation Will be Solved by the Masses"], ''Mute'', 23 May 2008.
 
* Simon Yuill, [http://www.metamute.org/editorial/articles/all-problems-notation-will-be-solved-masses "All Problems of Notation Will be Solved by the Masses"], ''Mute'', 23 May 2008.
 +
* Marloes de Valk, [https://bleu255.com/~marloes/txts/Tools_to_Fight_Boredom/ "Tools to Fight Boredom: FLOSS and GNU/Linux for Artists Working in the Field of Generative Music and Software Art"], ''Contemporary Music Review'' 28(1): "Generative Music", eds. Nick Collins and Andrew R. Brown, 2009, pp 89-101. [https://doi.org/10.1080/07494460802664056]
 
* Jussi Parikka, "Ethologies of Software Art: What Can a Digital Body of Code Do?", in  ''Deleuze and Contemporary Art'', eds. Zepke and O’Sullivan, Edinburgh University Press, 2010, pp 116-132.
 
* Jussi Parikka, "Ethologies of Software Art: What Can a Digital Body of Code Do?", in  ''Deleuze and Contemporary Art'', eds. Zepke and O’Sullivan, Edinburgh University Press, 2010, pp 116-132.
 +
* Olga Goriunova, "L'histoire de Runme.org, répertoire de Software Art", in ''Art ++'', ed. David-Olivier Lartigaud, Orléans: HYX, 2011, pp 113ff. {{fr}}
 
* Jana Horáková, [http://digilib.phil.muni.cz/handle/11222.digilib/125887 "Softwarové umění: programování excesu"], ''Musicologica Brunensia'' 47:2 (2012), pp 23-47. {{cz}}
 
* Jana Horáková, [http://digilib.phil.muni.cz/handle/11222.digilib/125887 "Softwarové umění: programování excesu"], ''Musicologica Brunensia'' 47:2 (2012), pp 23-47. {{cz}}
 
* Monika Szücsová, ''[https://is.muni.cz/th/384256/ff_m/ Softwarové umenie: genealógia, história, jazyk]'', Brno: Masarykova univerzita, 2015, 71 pp. Master's thesis. {{sk}}
 
* Monika Szücsová, ''[https://is.muni.cz/th/384256/ff_m/ Softwarové umenie: genealógia, história, jazyk]'', Brno: Masarykova univerzita, 2015, 71 pp. Master's thesis. {{sk}}
 +
* Winnie Soon, ''[[Media:Soon Winnie Executing Liveness An Examination of the Live Dimension of Code Inter-actions in Software Art Practice 2016.pdf|Executing Liveness: An Examination of the Live Dimension of Code Inter-actions in Software (Art) Practice]]'', Aarhus: Aarhus University, 2016, 336 pp. PhD dissertation. [http://siusoon.net/about/]
 +
* Daniel Temkin, [http://artes.ucp.pt/citarj/article/download/432/212 "Language Without Code: Intentionally Unusable, Uncomputable, or Conceptual Programming Languages"], ''Journal of Science and Technology of the Arts'' 9(3): "xCoAx 2017", pp 83-91.
 +
* Matthew Plummer-Fernandez, ''[https://monoskop.org/log/?p=21366 The Art of Bots: A Practice-based Study of the Multiplicity, Entanglements and Figuration of Sociocomputational Assemblages]'', London: Goldsmiths, 2018, 218 pp. PhD dissertation.
 +
* Adam Franc, [[Media:Franc Adam 2018 Dejiny softwaroveho umeni nekolik historii nekolik pocatku.pdf|"Dějiny softwarového umění, několik historií, několik počátků"]], ''Sešit pro umění, teorii a příbuzné zóny'' 24, Prague, 2018. [http://vvp.avu.cz/sesit/archiv/] {{cz}}
  
 
==See also==
 
==See also==
 
* ''[[Software - Information Technology: Its New Meaning for Art]]'' exhibition, 1970.
 
* ''[[Software - Information Technology: Its New Meaning for Art]]'' exhibition, 1970.
* [[Computer art]], [[Net art]]
+
* [[Net art]], [[Game art]], [[Computer art]]
 
* [[Hacktivism]], [[Code poetry]], [[Live coding]], [[Demoscene]]
 
* [[Hacktivism]], [[Code poetry]], [[Live coding]], [[Demoscene]]
 
* [[Software studies]]
 
* [[Software studies]]
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{{Art}} {{featured article}}
 
{{Art}} {{featured article}}
__NOTOC__
 

Latest revision as of 14:30, 25 August 2024

Alex McLean, forkbomb.pl, 2001. Software. Online.
Perpetual Self Dis/Infecting Machine, custom made computer infected with Biennale.py by 0100101110101101.org and Epidemic, 2001. Online.

Living resource on artistic, critical, experimental and speculative software, software-based art

Term[edit]

"Software Art ... incorporates projects in which self-written algorithmic computer software (stand alone programmes or script-based applications) is not merely a functional tool, but is itself an artistic creation." (Transmediale 2001)

"[S]oftware art could be generally defined as an art of which the material is formal instruction code and/or which addresses cultural concepts of software." (Florian Cramer, 2002)

"[A]t the basis of each piece of software there are definite algorithms, but if conventional programs are instruments serving purely pragmatic purposes, the result of the work of artistic programs often finds itself outside of the pragmatic and the rational." (Olga Goriunova and Alexei Shulgin, 2002)

"Software culture is the living culture of programmers and users, as active participants in a world of or mediated by software. In its heart it circumscribes the field of intensive immaterial production, if on the level of coding, use, speculation or critical reflection and at the periphery every aspect of human life which is somehow driven or controlled by software. Software art is reflecting the realities and potentials of this culture." (Pit Schultz, c2002)

Repositories[edit]

Works[edit]

Works highlighted on Transmediale (2001-2004) and Read_me (2002-2005) festivals

Artists, writers, initiatives[edit]

Events[edit]

This chronology does not include events primarily concerned with computer art and internet art or more broadly with digital art and new media art.


read_me festival 1.2 video documentation,
Moscow, 18-19 May 2002, 4h32m. Source.
2001
2002
2003
2004 and later

Publications[edit]

Read_me: Software Art & Cultures, 2004.
Florian Cramer, Words Made Flesh, 2005, Log.
Olga Goriunova (ed.), Readme 100: Temporary Software Art Factory, 2006, Log.
Aymeric Mansoux, Marloes de Valk (eds.), FLOSS+Art, 2008, Log.

This bibliography does not include texts primarily concerned with computer art and internet art or more broadly with digital art and new media art.

Books, catalogues, journal issues[edit]

Book chapters, papers, theses, articles, statements[edit]

See also[edit]