Software art

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Also artistic software, critical software, experimental software, speculative software.

Events

Resources

  • Runme, a software art repository. Launched in Jan 2003.

Artists, theorists, initiatives

Publications

Florian Cramer, Words Made Flesh, 2005, Log.
Olga Goriunova (ed.), Readme 100: Temporary Software Art Factory, 2006, Log.
Aymeric Mansoux, Marloes de Valk (eds.), FLOSS+Art, 2008, Log.

This bibliography excludes texts primarily concerned with computer art and internet art, even though, technically speaking, they overlap with software art. However, they are included on their respective pages.

Books, Catalogues

  • Olga Goriunova, Alexei Shulgin (eds.), Read_me Festival 1.2: Software Art/Software Art Games, Moscow, 2002.
  • Olga Goriunova, Alexei Shulgin (eds.), ReadMe 2.3 Reader: About Software Art, Helsinki: NIFCA, 2003, 87 pp. [1]
  • Gerrit Gohlke (ed.), SoftwareArt: eine Reportage über den Code, Berlin: Künstlerhaus Bethanien, 2003, 68 pp. Based on the Software Art conference. Texts by Inke Arns, Tilman Baumgärtel, Florian Cramer, Gerrit Gohlke, Karl Heinz Jeron. [2] (German)/(English)
  • Olga Goriunova, Alexei Shulgin (eds.), Read_me: Software Art & Cultures, Aarhus: University of Aarhus, 2004, 396 pp. TOC.
  • Florian Cramer, Words Made Flesh: Code, Culture, Imagination, Rotterdam: Media Design Research, Piet Zwart Institute, Willem de Kooning Academy Hogeschool Rotterdam, 2005, 140 pp. [3]
  • Joasia Krysa (ed.), Curating Immateriality: The Work of the Curator in the Age of Network Systems, Autonomedia/I-DAT, 2006, 288 pp.
  • Olga Goriunova (ed.), Readme 100: Temporary Software Art Factory, Dortmund: Hartware MedienKunstVerein, 2006.
  • Aymeric Mansoux, Marloes de Valk (eds.): FLOSS+Art, Poitiers: GOTO10, and London: Mute, 2008, 320 pp.
  • Geoff Cox, Antithesis: The Dialectics of Software Art, Aarhus University, 2010, 232 pp. Based on author's PhD thesis, 2006.
  • Digital Artists’ Handbook, folly and GOTO10, 2009, 228 pp.
  • Casey Reas, Chandler McWilliams, LUST (eds.), Form+Code in Design, Art, and Architecture: "Code", New York: Princeton Architectural Press, 2010, 176 pp.
  • Warren Sack, The Software Arts, MIT Press, (forthcoming).

Book chapters, Papers, Articles

See also