Difference between revisions of "Software art"
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==See also== | ==See also== | ||
− | [[Software studies]] | + | [[Software studies]], [[Hacktivism]], [[Net art]], [[Live coding]], [[FLOSS]] |
{{Media art and culture}} | {{Media art and culture}} | ||
__NOTOC__ | __NOTOC__ |
Revision as of 15:00, 15 April 2012
Pages
- 0x00WE15E7
- Amy Alexander
- Burak Arikan
- Eric Butler
- Code31
- Geoff Cox
- Florian Cramer
- Annet Dekker
- Eleonora Oreggia
- Matthew Fuller
- Olga Goriunova
- GOTO10
- Graham Harwood
- I/O/D
- Jaromil
- Jodi
- Jodi.org
- Michael Kargl
- Chris King
- Golan Levin
- LISA
- Make Art
- Aymeric Mansoux
- Nancy Mauro-Flude
- Alex McLean
- Moddr
- Mongrel
- Netochka Nezvanova
- Julian Oliver
- OpenLab
- Radical Software Group
- Readme
- Rethread
- Runme.org
- Warren Sack
- Gordan Savičić
- Antoine Schmitt
- Alexei Shulgin
- Bengt Sjölén
- Winnie Soon
- Marloes de Valk
- Danja Vasiliev
- Adrian Ward
- Marius Watz
- Matsuko Yokokoji
- Simon Yuill
Publications
- Simon Yuill, "All Problems of Notation Will be Solved by the Masses", Mute, February 2008.
- Geoff Cox, "Software Art Has No History", introduction to 'Cybernetic Histories of Artistic Practices', for re:place, second international conference on histories of media, art science and technology, Haus der Kulturen der Welt, Berlin, 2007.
- Geoff Cox, "Generator: The Value of Software Art", in Judith Rugg (ed.), Issues in Curating, Contemporary Art and Performance, Bristol: Intellect, 2007.
- Geoff Cox, Antithesis: The Dialectics of Software Art'. PhD thesis, 2006.
- Andreas Broeckmann, "Software Art Aesthetics", 2006.
- Geoff Cox, Joasia Krysa (eds.), DATA browser 02: Engineering Culture: On The Author as (Digital) Producer. Autonomedia / Arts Council England, 2005.
- Simon Yuill, "Code Art Brutalism. Low-level systems and simple programs", April 2004.
- Peter Luining, "Read_Me 2004" An extensive review of the Run_Me software art conference/ festival, 2004.
- Josephine Bosma, "Constructing Media Spaces", 2004.
- Andreas Broeckmann, Runtime Art: Software, Art, Aesthetics, 2004.
- Andreas Broegger, "Software Art - an introduction", - Software Art Andreas Broegger Copenhagen, 2003
- Ricardo Barreto, Paula Perissinotto, The Culture of Immanence, in Internet Art, São Paulo, IMESP, 2002.
- Thor Magnusson, "Processor Art: Currents in the Process Oriented Works of Generative and Software Art", 2002.
- Edward A. Shanken, "The House that Jack Built - Jack Burnham's Concept of 'Software' as a Metaphor for Art", Leonardo Electronic Almanac 6:10, 1998.
See also
Software studies, Hacktivism, Net art, Live coding, FLOSS
- REDIRECT Template:Art and culture