Difference between revisions of "Software art"

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== Publications ==
 
== Publications ==
* DATA browser 02 (2005). [http://www.data-browser.net/02/ Engineering Culture: On 'The Author as (Digital) Producer']. Autonomedia / Arts Council England. ISBN 1-57027-170-4
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* Simon Yuill, [http://www.metamute.org/en/All-Problems-of-Notation-Will-beSolved-by-the-Masses "All Problems of Notation Will be Solved by the Masses"], ''Mute'', February 2008.
*Barreto, Ricardo and Perissinotto, Paula  [http://www.file.org.br/the_culture_of_immanence.doc  “the_culture_of_immanence”], in Internet Art. Ricardo Barreto e Paula Perissinotto (orgs.). São Paulo, IMESP, 2002. ISBN: 85-7060-038-0.
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* Geoff Cox, [http://www.anti-thesis.net/contents/texts/softwarearthasnohistory.pdf "Software Art Has No History"], introduction to 'Cybernetic Histories of Artistic Practices', for re:place, second international conference on histories of media, art science and technology, Haus der Kulturen der Welt, Berlin, 2007.
* Peter Luining (2004). [http://www.jiscmail.ac.uk/cgi-bin/webadmin?A2=ind04&L=new-media-curating&P=42827 Read_Me 2004.] An extensive review of the Run_Me software art conference/ festival held in Aarhus, Denmark 2004.  
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* Geoff Cox, [http://www.anti-thesis.net/contents/texts/generator/generator.pdf "Generator: The Value of Software Art"], in Judith Rugg (ed.), ''Issues in Curating, Contemporary Art and Performance'', Bristol: Intellect, 2007.
* Josephine Bosma (2004). [http://www.medienkunstnetz.de/themes/public_sphere_s/media_spaces/works/ Constructing Media Spaces]
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* Geoff Cox, [http://monoskop.org/log/?p=507 Antithesis: The Dialectics of Software Art']. PhD thesis, 2006.
* Andreas Broeckmann (2004). [http://runtimeart.mi2.hr/TextAndreasBroeckmann Runtime Art: Software, Art, Aesthetics]
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* Andreas Broeckmann, [http://www.mikro.in-berlin.de/wiki/tiki-index.php?page=Software+Art "Software Art Aesthetics"], 2006.
* Thor Magnusson (2002).  [http://www.ixi-software.net/thor/pa_lowres.pdf Processor Art: Currents in the Process Oriented Works of Generative and Software Art]
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* Geoff Cox, Joasia Krysa (eds.), [http://www.data-browser.net/02/ ''DATA browser 02: Engineering Culture: On The Author as (Digital) Producer'']. Autonomedia / Arts Council England, 2005.  
* Edward A. Shanken (1998). [http://mitpress2.mit.edu/e-journals/LEA/ARTICLES/jack.html "The House that Jack Built - Jack Burnham's Concept of 'Software' as a Metaphor for Art"] Leonardo Electronic Almanac 6:10.
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* Simon Yuill, [http://1010.co.uk/code_brut.pdf "Code Art Brutalism. Low-level systems and simple programs"], April 2004.
* Andreas Broegger, "Software Art - an introduction", [http://www.artificial.dk/articles/software.htm - Software Art Andreas Broegger Copenhagen]
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* Peter Luining, [http://www.jiscmail.ac.uk/cgi-bin/webadmin?A2=ind04&L=new-media-curating&P=42827 "Read_Me 2004"] An extensive review of the Run_Me software art conference/ festival, 2004.  
* Geoff Cox (2006). [http://monoskop.org/log/?p=507 Antithesis: The Dialectics of Software Art']. PhD thesis.
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* Josephine Bosma, [http://www.medienkunstnetz.de/themes/public_sphere_s/media_spaces/works/ "Constructing Media Spaces"], 2004.
* Andreas Broeckmann (2006). [http://www.mikro.in-berlin.de/wiki/tiki-index.php?page=Software+Art Software Art Aesthetics]
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* Andreas Broeckmann, [http://runtimeart.mi2.hr/TextAndreasBroeckmann Runtime Art: Software, Art, Aesthetics], 2004.
* Geoff Cox (2007). "Software Art Has No History" introduction to 'Cybernetic Histories of Artistic Practices', for re:place, second international conference on histories of media, art science and technology, Haus der Kulturen der Welt, Berlin. [http://www.anti-thesis.net/contents/texts/softwarearthasnohistory.pdf]
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* Andreas Broegger, "Software Art - an introduction", [http://www.artificial.dk/articles/software.htm - Software Art Andreas Broegger Copenhagen], 2003
* Geoff Cox (2007). "Generator: The Value of Software Art" [PDF, 896 KB] in Judith Rugg, ed., ''Issues in Curating, Contemporary Art and Performance'', Bristol: Intellect. [http://www.anti-thesis.net/contents/texts/generator/generator.pdf]
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* Ricardo Barreto, Paula Perissinotto, [http://www.file.org.br/the_culture_of_immanence.doc The Culture of Immanence], in ''Internet Art'', São Paulo, IMESP, 2002.
* Simon Yuill (2004). "Code Art Brutalism. Low-level systems and simple programs", April 2004. [http://1010.co.uk/code_brut.pdf]
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* Thor Magnusson, [http://www.ixi-software.net/thor/pa_lowres.pdf "Processor Art: Currents in the Process Oriented Works of Generative and Software Art"], 2002.
* Simon Yuill, "All Problems of Notation Will be Solved by the Masses", Mute, February 2008, [http://www.metamute.org/en/All-Problems-of-Notation-Will-beSolved-by-the-Masses]
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* Edward A. Shanken, [http://mitpress2.mit.edu/e-journals/LEA/ARTICLES/jack.html "The House that Jack Built - Jack Burnham's Concept of 'Software' as a Metaphor for Art"], ''Leonardo Electronic Almanac'' 6:10, 1998.
 
 
  
  
 
{{Media art and culture}}
 
{{Media art and culture}}
 
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