Difference between revisions of "Lucie Svobodová"
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− | Born 1963. Artist. Studied , Graduated from the UMPRUM [[Prague]], studied computer animation at FAMU [[Prague]], and multimedia at FaVU [[Brno]]. Uses computer technology, internet, laser, 3D animation software and other applications, as well as programming and newly produced hardware. Lectures digital media at | + | Born 1963. Artist. Studied , Graduated from the UMPRUM [[Prague]], studied computer animation at FAMU [[Prague]], and multimedia at FaVU [[Brno]]. Uses computer technology, internet, laser, 3D animation software and other applications, as well as programming and newly produced hardware. Lectures digital media at [[Graphic Design and New Media UMPRUM]]. Lives in [[Prague]]. |
'''Works'''. Made a number of computer animations, short animated films using a computer and classical painting technique. In one of the films a fractal unlimited space was created on the principle of the geometrical plant. For two years she worked on a virtual reality controlled by brain waves with the theme of the dual perception of the world. Worked with Michal Gabriel on a virtual sculpture and created 3D spatial graphics. | '''Works'''. Made a number of computer animations, short animated films using a computer and classical painting technique. In one of the films a fractal unlimited space was created on the principle of the geometrical plant. For two years she worked on a virtual reality controlled by brain waves with the theme of the dual perception of the world. Worked with Michal Gabriel on a virtual sculpture and created 3D spatial graphics. |
Revision as of 16:48, 27 January 2006
Born 1963. Artist. Studied , Graduated from the UMPRUM Prague, studied computer animation at FAMU Prague, and multimedia at FaVU Brno. Uses computer technology, internet, laser, 3D animation software and other applications, as well as programming and newly produced hardware. Lectures digital media at Graphic Design and New Media UMPRUM. Lives in Prague.
Works. Made a number of computer animations, short animated films using a computer and classical painting technique. In one of the films a fractal unlimited space was created on the principle of the geometrical plant. For two years she worked on a virtual reality controlled by brain waves with the theme of the dual perception of the world. Worked with Michal Gabriel on a virtual sculpture and created 3D spatial graphics.